Why + 0.01? Feels like a magic number ๐ค If natural is already integral we add a whole pixel after ceil.
Float noise: natural comes back as e.g. 212.99998, and rendering at exactly that width wraps the last word. The epsilon only matters in that case โ ceil(213.0 + 0.01) is 214, you're right, I'll use ceil(natural - 0.001) + a comment.
Perfect, thanks! Approving once that lands โ